
The Bloom Project / Digital Ecology – Generative City
The Bloom Project, designed by generative tools as one of the projects to come out of the DIGITAL ECOLOGY– GENERATIVE CITY studio workshop.
The Bloom Project, designed by generative tools as one of the projects to come out of the DIGITAL ECOLOGY– GENERATIVE CITY studio workshop.
The INFINIUM Studio aims to design a pavilion as the shell of the project to demonstrate the importance of upholding a balance between the art-digital-architecture relationship, particularly in this ever-evolving digital space.
The Reactive Miniverse studio explores the fundamentals of architectural geometry and how it is implemented in geometries within a game engine to create interactive environments. This playful process aims to develop design and software skills, notably in Unreal Engine and Rhino+GH.
If you’re an architect or a designer and you have a strong interest in learning Rhino3D, Grasshopper3D, and Rhino Inside Revit specifically for architecture, How to Rhino will host a workshop called Rhino & Grasshopper for Architects from June 6th to June 16th.
Following the success of CD Next 1-9, Computational Design: NEXT 10 takes another step forward in exploring new-age design technologies by worldwide technology champions. The conference will take place on Saturday and Sunday, July 16-17, 2022 (Saturday and Sunday), and will include workshops, panel discussions, technology demos, and presentations.
Meta-Fluid Studio explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities.
There is no excerpt because this is a protected post.
There is no excerpt because this is a protected post.
Computational Design: NEXT 9.0 brings together pioneers from all industries to discuss the new emerging technologies in architecture & design.
There is no excerpt because this is a protected post.