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Body Architecture 2.0

Topic: Body Architecture 2.0
Time: November 26, 2022 – January 28, 2023
Location: ZOOM hosted by PA
Format: Online
Duration: 6 + 1 Sessions
Total Hours: 28 Hours
Software: Rhino+Grasshopper, Midjourney AI, Makehuman, Keyshot
Workshop Type: Online Workshop
Registration Deadline: November 25, 2022
Seats Available: 30 Seats
Organized By: PAACADEMY
Studio: Studio Filippo Nassetti
Early-Bird Fee: 340 EUR (15% discount for the first 10 seats) (Closed)
General Fee: €400
The fee to watch the recordings afterward: €500
Tutor: Filippo Nassetti and Team

The Body Architecture 2.0 studio workshop explores the possibilities of designing unique wearables for different natural and artificial environments and how the human body and its prostheses would react and adapt to future trends.

Course Introduction:

Throughout history, the human body and technology co-evolved, generating forms of deep symbiosis that materialized in a vast web of artifacts and prostheses that mediate between individuals and the environment. All wearable products, medical devices, tools, and means of transportation, and the city itself can ultimately be interpreted as an extension of our physical bodies. These technological prostheses increase the chances of survival and expand the human experience.

In the future, abrupt changes in the climate and the ecological crisis will rapidly change the environments in which people live. We can expect a widening of extreme conditions, with changes in the atmosphere’s composition, expanding desertification, and flooding of vast territories.

It is then possible to imagine that in the decades and centuries to come, our array of prostheses and body extensions will have to be re-designed to adapt to such fast-changing conditions.

The Body Architecture 2.0 studio workshop aims at anticipating such needs and developing a design agenda that explores and describes emerging opportunities. Moving from identifying a specific trend of climatic change, projects will speculate on transformations of natural and artificial environments and how the human body and its prostheses would react and adapt to such trends. The projects will eventually propose the design of a specific wearable artifact or a vision of a more radical transformation of the human body.

While primed with software and design techniques, participants will form small groups to develop their projects. Research into historical, contemporary, and fictional case studies is highly encouraged, spanning from any gear developed through human history to adapt to aggressive environments to contemporary sportswear and tools for space and deep water exploration to science-fictional examples of body transformation and extension.

The Body Architecture 2.0 studio workshop is flexible to encourage different time scales and degrees of speculation, from shorter-term ones, such as enquiring on which type of wearable artifacts will be needed in the pandemic and post-pandemic world or the future of sports activities, to more radical and visionary ones, from flooded worlds where people will have to live underwater, to outer space exploration.

Sessions Details:

SESSION 1: November 26th
Introductive lecture – 1h
Digital representations of the human body – 1h
Computational design techniques – 2h
Assignment 1

SESSION 2: December 3rd
Kick-off lecture – 0.5h
Computational design techniques – 2.5h
Tutorials / project reviews – 1h
Assignment 2

SESSION 3: December 17th
Kick-off lecture – 0.5h
Computational design techniques – 2.5h
Tutorials / project reviews – 1h
Assignment 3

SESSION 4: December 24th
Kick-off lecture – 0.5h
Computational design techniques – 1.5h
Tutorials / project reviews – 2h
Assignment 4

SESSION 5: January 7th
Kick-off lecture – 0.5h
Computational design techniques – 1.5h
Tutorials / project reviews – 2h
Assignment 5

SESSION 6: January 14th
Kick-off lecture – 0.5h
Computational design techniques – 1.5h
Tutorials / project reviews – 2h

SESSION 7: January 28th
Final Crit

Studio Instructor:

Filippo Nassetti

Body Architecture 2.0

Filippo Nassetti is an architect and generative designer. His design agenda was initiated in 2012 by co-founding MHOX, EU-funded research practice and start-up focused on designing radical artifacts and wearable products through computational techniques and 3d printing. The contribution of MHOX to the generative design gained international recognition through several experimental projects, such as Collagene, Carapace and Superabundance Masks, Generative Orthoses, ENEA walking sticks, and the designs of prostheses.

In 2015 Filippo joined Zaha Hadid Architects, initially as part of the Computation and Design team, then of Zaha Hadid Design. He focuses on small-scale research projects, from product design to experimental sculptures and installations. He was responsible for computational design in the ZHD x Odlo Futureskin project, a collection of sportswear based on body mapping and automated knitting and Behaviour. Morphe, a ten-minute projection mapping of the 180-meter-long facade of the castle of Karlsruhe.

Since 2016 he has taught at UCL, The Bartlett School of Architecture, as part of the B-Pro Master’s Degree program. His research agenda, Postnatural Design, focuses on exploring the aesthetics that emerge from the crisis of traditional oppositions, such as natural and artificial, digital and material, and human and inhuman, relating research on organic form, computational methods, and new media.

Filippo’s independent work has been published and exhibited internationally. He lectured at The Royal College of Arts (London), China Central Academy of Fine Arts (Beijing), and Florida International University (Miami), among others; he exhibited at Centre Pompidou (Paris), Design Museum (London), Bozar Centre (Bruxelles); published on The New York Times, International Herald Tribune, Dezeen, Wired Italia.

PA Talks interview with Filippo Nassetti:

Important Notes:

  • The Body Architecture 2.0 studio workshop by PAACADEMY will start on Saturday, November 26, at 16:00 UTC and will continue each Saturday till the last session on the 21st of January.
  • Start date: Saturday, November 26, 2022
  • Total sessions: 6 + 1 Sessions
  • Weekly schedule: Each Saturday
  • Daily schedule: 16:00 – 20:00 UTC (4 hours for each session)
  • Each session and the entire studio will be recorded, and videos will be available for participants just a day after the class for an unlimited period.
  • The workshop recordings will be available afterward for all the participants indefinitely.
  • The studio has limited seats. Tickets are non-transferable & non-refundable. Please read before you purchase.

Software requirements

Body Architecture 2.0

Topic: Body Architecture 2.0
Time: November 26, 2022 – January 28, 2023
Location: ZOOM hosted by PA
Format: Online
Duration: 6 + 1 Sessions
Total Hours: 24 Hours
Software: Rhino+Grasshopper, Midjourney AI, Makehuman, Keyshot
Workshop Type: Online Workshop
Registration Deadline: November 25, 2022
Seats Available: 30 Seats
Organized By: PAACADEMY
Studio: Studio Filippo Nassetti
Early-Bird Fee: 340 EUR (15% discount for the first 10 seats) (Closed)
General Fee: €400
The fee to watch the recordings afterward: €500
Tutor: Filippo Nassetti and Team

Studio Workshops:
Learn more about parametric and computational design from the variety of the studio workshops at the PAACADEMY

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