The Meta-Fluid Studio explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities. The goal is the creation of a free-standing virtual city designed by 30 different designers, teamed up in 3s. For this studio, some teams will create meta-archi typologies, and some designers will join skills to create a ‘meta-urban’ base. Combined they will create a free-standing, fluid virtual urban field and prove the Multi-Author Urban Design to be the directionality for the future of virtual cities.
During this studio, the designers will get acquainted with the 3d modeling software Autodesk Maya – the number 1 software for Fluid Architecture in the current real-life scenario – and Unreal Engine, for the immersive experience of their designs.
For the Meta-Fluid Studio, virtual environments are as real as Physical environments. Together they strengthen the fluid experience of space and push the boundaries of Fluid Design in Architecture.
Meta Archi-Typologies: Event Spaces; NFT exhibitions; Crypto Markets; Concert Stages; Sports Stadium; Lice Streamed Arenas / Fashion walk-ways/ Entertainment and nigh-life
Meta-urban Typologies: Master planners; vertical and horizontal voided buildings; water and green ration; multi-layers of urban circulation.
Autodesk Maya: Autodesk Maya is one of the top digital design tools because of its versatility and freedom in design.
Unreal Engine: With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool.
For more information, please visit: Meta-Fluid Studio – Mariana Cabugueira