Digital Substance
The Digital Substance of Oleg Soroko was generated by algorithms in Rhino3D and Grasshopper3D. Russian artist and designer Oleg Soroko of AfterForm explores the new possibilities of geometries and creates forms, modified by digital substance, generated with algorithms in Houdini, Rhino3D, and Grasshopper3D.
Oleg is researching how procedural forms can bring a new fresh look to different objects like furniture, cars, architecture, and cloth. His goal is to create a new form of language by procedurally generated structures, based on the different physical processes, mixed and changed by an algorithm.
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The basic idea of this spiral look algorithm is to generate kind of magnetic fields over the shape and replace shape by structure driven by these fields.
From one side digital structures deconstruct the regularity of the object shape and from the other side they emphasize basic form, so you can still guess the object function.
Parametric methods allow us to work with algorithms, that lays deep inside the universe structure. These spiral look structures are easy to find in different countries of different ages.
Some examples of these spiral patterns and structures are: on the stone megalithic architecture in Ireland, in our planet atmosphere, in the river, and on Buddha sculptures in Thailand, etc.
There are different ways how these digital substances can come in real life. Of course, they can be 3D printed or produced by different digital fabrication techniques.
But the best way for them to come to the real world is augmented reality (AR) because it allows using non-limited in complexity structures.