Computational Dreamscape

The Computational Dreamscape workshop will demonstrate the power of Rhino 3D and Grasshopper 3D to emphasize creativity while achieving the most successful results to create innovative and socially responsible designs.

For more information, please visit: Computational Dreamscape

  • Seats Available: 50
  • Date: April 29 – 30, 2023
  • Schedule: Saturday and Sunday
  • Time: 12:00 GMT - 16:00 GMT
  • Tutors: Eliana Nigro

The Computational Dreamscape workshop will demonstrate the power of Rhino 3D and Grasshopper 3D to emphasize creativity while achieving the most successful results to create innovative and socially responsible designs.

For more information, please visit: Computational Dreamscape







Topic:

Computational Dreamscape


Time:

April 29 – 30, 2023


Location:

Zoom


Format:

Online


Total Sessions:

2 Sessions


Total Hours:

8 Hours


Workshop Type:

Workshop


Registration Deadline:

April 28, 2023


Seats Avalaible:

50


General Registration:

120


Early-Bird Registration:

105


On-demand Recordings:

135


Organized by:

PAACADEMY


Software:

Rhinoceros3D + Grasshopper 3D

Eliana Nigro

Eliana is an Italian architect, and she is the head of computational design at Cobe. Throughout her professional experience, she has been involved in a large range of projects all over the world.
She worked for 3XN architects for four years, after completing a post-graduation master’s in advanced design methods. Before that, she had worked as a consultant for companies, providing services related to 3D modeling, algorithmic modeling, data-driven design, and digital fabrication.

She has a background as an academic researcher, and she is still regularly involved in workshops and conferences concerning the use of digital strategies in architecture. She has been a guest lecturer at universities worldwide, focusing on parametric approaches to face the emergent complexity of architecture through mathematical and geometrical control.

Eliana is extremely passionate about descriptive geometry, as well as tools that are able to fasten repetitive tasks and help design decisions.

Introduction to the workshop

1
Pre-session

First Session

1
Introduction
2
Theoretical explanation of the algorithmic process
3
Technical tutorial

Second Session

1
Technical tutorial
2
Individual tutoring
3
Project review

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