Game architecture involves designing virtual environments, combining creativity and technology to build immersive digital worlds.
The narrative is a very important thing in architectural design projects. Each design must have a goal and a design idea. However, those...
We have only heard of colonizing Mars; however, there is another option from NASA, we can colonize Venus and create floating cities. For...
In the previous Cyber Renaissance Article, we discussed and explained Cyber Renaissance and where that Term is coming from. From prosthetics to fashion,...
Many game projects are famous not only for interesting gameplay and original mechanics but also for thoughtful and colorful game worlds.
The Noon Past Night project was designed by Ned Daniels, Payton Haven, and Nawar Sami Al-Ali as part of PAACADEMY‘s “Reactive Miniverse” with...
We always look for something that will inspire us. That one thing will give us a new perspective or different view, games.
Birth, death, anatomy. When we start to talk about Hans Ruedi Giger, those three words can describe him, he is one of the...
We’ve detected that you are using an AdBlocker. We completely understand the need for a clean browsing experience, but ads help us keep this platform running and continue providing you with high-quality content at no cost.
If you enjoy our content, please consider disabling your AdBlocker or adding our site to your whitelist. Your support allows us to create more valuable articles, tutorials, and resources for you.
Thank you for being a part of our community!