Home Melih Gürcan Kutsal
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Game and Architecture writer at the PA. Gamer, Wanderer, and Designer, Melih researchers the philosophy of The Game and how games are at the center core of our life. He graduated in architecture from Ya?ar University. His aim is to research New Media Design and Hybrid games in public spaces.

24 Articles
8 best VR headsets of 2022: PC, console & standalone VR
ArticlesTechnology

8 best VR headsets of 2022: PC, console & standalone VR

In architecture and design, digitalism has become one of the prior aspects of our profession. Therefore we can’t hold ourselves from looking into...

Cyber Renaissance: The prosthetics and fashion design inspired by Deus Ex
ArticlesTechnology

Cyber Renaissance: The prosthetics and fashion design inspired by Deus Ex

What is Cyber Renaissance, what is the connection to Renaissance? To understand this, we first must understand what Transhumanism means.

Playing with cities like an urban planner: Cities Skylines, Frostpunk, and Block’hood
ArticlesTechnology

Playing with cities like an urban planner: Cities Skylines, Frostpunk, and Block’hood

Would you like to play with cities like urban planners? Here are the games you should try! Sometimes, practical tools like games can...

Games that architects should play for inspiration: Journey, Gris, and Outer Wilds
ArticlesTechnology

Games that architects should play for inspiration: Journey, Gris, and Outer Wilds

We always look for something that will inspire us. That one thing will give us a new perspective or different view, games.

Environmental storytelling of Scorn: A world through Hans Ruedi Giger's eyes
ArticlesTechnology

Environmental storytelling of Scorn: A world through Hans Ruedi Giger’s eyes

Birth, death, anatomy. When we start to talk about Hans Ruedi Giger, those three words can describe him, he is one of the...

Architectural visualization by using game engines
ArticlesTechnology

Architectural visualization by using game engines

What if we told you that we could make better visuals, not just realistic but also stylish visuals, with game engines and modeling...

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