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AI Worldbuilding with SvelteKit & Three.js

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AI Worldbuilding with SvelteKit & Three.js
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Topic: AI Worldbuilding with SvelteKit & Three.js
Date: June 27 – 28, 2026
Time: 13:00 – 16:00 GMT
Format: Online on Zoom
Duration: 2 Sessions (6 Hours)
Registration Deadline: June 26th, 2026
Total Seats: 100 seats
Difficulty: Beginner – Intermediate
Language: English
Certificate: Yes
Course Fee: Free for Digital Members
Organized By: PAACADEMY
Tutor: Stepan Kukharskiy
Recordings: Recordings will be available for all participants afterward indefinitely.

Introduction to AI Worldbuilding with SvelteKit & Three.js:

This workshop explores a new way of creating 3D environments for the web. In the past, building 3D scenes often required long modeling workflows and specialized software.

Today, AI tools make it possible to start with a prompt, generate assets, write code, and build scenes much faster. In this workshop, design, modeling, development, and publishing are treated as one continuous process. Participants will generate assets, build a 3D scene, and publish a working project during the same session.

The workshop takes place directly in the browser using Three.js, together with lightweight web tools such as SvelteKit and Vite. AI-assisted coding tools will support the process. The goal is not only to learn the tools, but to understand how they work together in a practical workflow for creating and publishing interactive 3D environments.

Methodology:

The workshop focuses on building interactive 3D environments for the web with AI-assisted workflows.

Participants will work on:

  • Generating visual and spatial assets with AI tools.
  • Building simple but effective 3D scenes.
  • Creating interactive environments in the browser.
  • Preparing and publishing a complete project online.

The environments may include:

  • Abstract or atmospheric landscapes.
  • Conceptual architectural spaces.
  • Small interactive scenes.
  • Narrative or world-building experiments.

The main focus is the full pipeline, from idea to published result, rather than refining one single model or asset.

The workflow includes:

  • Asset generation, using AI tools to create textures, forms, and visual references.
  • Scene construction, building a 3D environment with Three.js.
  • Code development, writing, and improving code with AI coding tools such as Cursor, Windsurf, or similar tools.
  • Application setup, organizing the project with SvelteKit and Vite.
  • Publishing and deploying the final project online.

The workshop is focused on clarity, speed, and execution. By the end of the workshop, each participant will have a working published project.

Key Learning Topics:

  • Using prompts to generate visual and spatial assets.
  • Using AI tools to support creative and 3D workflows.
  • Building a basic Three.js scene with camera, lighting, and geometry.
  • Bringing generated assets into a real-time interactive environment.
  • Using AI coding tools to write, edit, and improve code.
  • Publishing an interactive 3D scene online.

Software:

  • Fal AI
  • Vite AI
  • Three.js
  • SvelteKit
  • Claude AI
  • ChatGPT

Workshop Notes:

  • Software Installation is NOT a part of the workshop! Students must have all the software installed before starting the workshop.

Instructor:

Stepan Kukharskiy

Stepan is an architect, computational designer, and educator who merges programming with design to create both digital and physical spaces. As co-founder of SA lab, Stepan evolved from visual coding to full-stack development, building web apps, games, and virtual experiences. Over nine years at the SA lab.

Stepan led multiple award-winning projects and developed a methodology that combines computational design with digital fabrication to reduce design time and errors. In 2021, he co-founded Kodiia, now an AI-first online sketchbook to help creative professionals integrate AI into their workflows. Stepan teaches coding, computational design, and robotics internationally to creative professionals.

Important Notes:

  • The “AI Worldbuilding with SvelteKit & Three.js” Studio workshop by PAACADEMY will start at 13:00 (GMT) on Saturday, June 27th, 2026.
  • Total sessions: 2 Sessions (6 Hours).
  • The teaching duration per session will be 3 hours.
  • Students will have time for a break between teaching hours.
  • The workshop will be recorded, and videos will be available for participants just a day after the class for an unlimited time.
  • PAACADEMY will provide a certificate of attendance.
  • The studio has limited seats. Tickets are non-transferable & non-refundable. Please read carefully before you register.
AI Worldbuilding with SvelteKit & Three.js

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