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VOLUMETRIC STIMULUS

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VSAMS FBL P14 PA

Time: August 22, 2019 to August 26, 2019
Country: Netherlands
City/Town: Amsterdam
Location: The Student Hotel Amsterdam West
Website: www.nodes-design.com
Workshop Type: Global Summer School
Registration Deadline: 30 July
Topic: Mesh Modeling, Node-Based Modeling
Organized By: NODES, ( B ) io me_

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Studio Brief

The studio will be taught by Javier Ruiz, design tutor at the Bartlett School of Architecture, London The workshop will explore several computational
techniques and design methodologies in order to speculate with the design of a new opera house, Train station and a museum for the city of Amsterdam The participants will learn the fundamentals of polygonal modelling using MODO and procedural modelling using HOUDINI. The studio aims to strengthen the skills of each participant by merging two different techniques in design using Modo (Mesh Modeling) and Houdini FX (Node-based Modeling).

Context

Amsterdam, Netherlands
Participants will be able to visit and experience their site to fully understand and study the external factors that might drive their initial design.

History

Experience the City
A Place to reflect and design for continuity and endless horizons. Amsterdam Canal systems and Gabled houses is considered a prominent feature that draws on many culturaland historical influences.

Mesh Modeling

What is Mesh Modeling?
A mesh is a collection of Vertices’s that define a 3-Dimensional object. Mesh modeling allows the designer to have complete freedom in sculpting their geometry using points, vertices’s and faces. Mesh modeling begins with primitive shapes; sphere, cube, triangle etc. Then the user edits these primitive by subdividing the faces and deforming its boundary.

VSAMS FBL P12 PA

Simulating Volumetric Growth

The studio will tackle

  1. Multiple spatial volumes
  2. Gradient factor driven by sound, light or movement properties
  3. The underlying fibrous scaffold
  4. Using VOPS and VEX Expressions
  5. Use of Noises Scattering points 2D
  6. Space Colonization using VEX
  7. Growth using VDB
  8. Pop Networks
  9. Differential Growth and Reaction Diffusion

Modo

Modo® offers a unique combination of bestin-class direct modeling tools working hand-inhand with a highly robust and flexible procedural modeling system. Additionally, Modo features the award-winning MeshFusion Boolean tools, integrated sculpting and retopology functionality. Take the drudgery out of tedious UV creation tasks, with a highly efficient built-in toolset that offers many automated options, supports UDIM workflows, and—unlike some other 3D content creation tools—integrates fully with modeling and selection workflows. Streamline your workflow with fast, flexible layer-based and nodal shading systems for building sophisticated, convincing materials with ease. Drag-and-drop presets let you quickly develop the look you want, or simply select from a huge library of highly realistic physically- based materials.

Houdini FX

Houdini FX combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D experience to VFX artists. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks.

VSAMS FBL P13 PA

Tutor

( B ) io me_ is a design studio founded by Javier Ruiz for the research and experimentation in architecture. It operates as a cross-feeding set of ecosystems where research and teaching merge into a rich substance used for speculating with architectural design.

Javier Ruiz also teaches architectural design at the Bartlett School of Architecture UCL, London. Here he has run design studios at the level of Undergraduate, Master’s and Post-professional Master’s degree for the last 4 years.

He has also been involved in funded design research projects alongside Professor Marcos Cruz and Professor Marjan Colletti. In addition to this Javier is Assistant Professor at the Institute of Experimental Architecture of the University of Innsbruck, Austria.In the past Javier has worked at Foster and Partners , Grimshaw ArchitectsCrab

Studio (Sir Peter Cook + Gavin Robotham) and Eralonso Arquitectos. He has also collaborated with the experimental practice marcosandmarjan.


VSAMS FBL P1 PA

Time: August 22, 2019 to August 26, 2019
Country: Netherlands
City/Town: Amsterdam
Location: The Student Hotel Amsterdam West
Website: www.nodes-design.com
Workshop Type: Global Summer School
Registration Deadline: 30 July
Topic: Mesh Modeling, Node-Based Modeling
Organized By: NODES, ( B ) io me_

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Local Brief

The production of data on urban environments is an important aspect of 21st century urban planning and architecture. This data represents potentially new insights into habitation and living in increasingly dense cities. The access to this data and analysis of the underlying dynamics is a threshold of “smart design” strategies intended to optimize standards of living within many different urban contexts.

Today the task in architecture has come to a point where data and analysis of urban environments especially for environmental impact is a necessary phase of all architectural efforts. Our workshop is intended raise this issue in the context of Istanbul, Turkey, a city that has undergone profound change over the last 20 years. Rapid construction and development throughout the city has produced different climactic and ecological conditions. But unfortunately we know little of key environmental conditions that effect human habitation. This data exists but within the limited scope and access of governmental agencies. Our task is to make this data and the subsequent analytic documents such as maps and information diagrams accessible to a wider public. Our concern is for citizens and visitors to the city but also we aim to make this environmental data and analysis available to governmental and private developers as a way to optimize urban life for everyone.

Specifically we will organize the collection and analysis of this data using open source technologies. Participants in the workshop will design, build and operate data sensing tools in order to collect data on urban conditions such as temperature, light, humidity, air pollution, noise and other key parameters. From this group of data detailed 2D and 3D maps and plans will be generated and designed by students. From these findings we will provide the first of open source data on Istanbul’s environment produced by non-governmental agencies. Students will be part of both data collection, analysis and most importantly findings and results of this process. This workshop will be the first of it’s kind.

Student Requirements

  • Every Participant have to get their own working equipments ex. Laptops/ mouse / charger.
  • Please make sure that you have Drop Box installed and you’ve got extra GB to work with.
  • Please install all programs required for this course and ensure that its running smoothly few days before the working day.

Price

Price for every student is £500

FAQ

  • Hotel Reservation is excluded from workshop fees
  • Food and Beverage is not included in the cost of the workshop
  • Please check the Refund Policy on nodes-design.com

Venue Contact Details

Address: Jan van Galenstraat 335, 1061 AZ Amsterdam, Netherlands
Metro Station: Jan van Galenstraat
Phone: +31 20 760 4000

“Schiphol airport is just a 20-minute cab ride away. Whether staying in a standard room or a super spacious suite,
everyone gets to enjoy the high-style design communal lounges, casual in-house restaurant and sun-drenched
terrace. The metro and tram stop directly in front of our building and will get you to the very heart of the city in less
than 15 minutes. Better yet, hop on one of our insanely cool VanMoof rental bikes and explore the hidden gems
and endless thrills of Amsterdam on your own.” TSH

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4 thoughts on “VOLUMETRIC STIMULUS”

  1. Adib husseini

    Hello, do i have to know at least basics in the softwares that are gonna be used or everything will be taught in the workshop ?

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