Melih Gürcan Kutsal
Game and Architecture writer at the PA. Gamer, Wanderer, and Designer, Melih researchers the philosophy of The Game and how games are at the center core of our life. He graduated in architecture from Ya?ar University. His aim is to research New Media Design and Hybrid games in public spaces.
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Articles
Playing with cities like an urban planner: Cities Skylines, Frostpunk, and Block’hood
Would you like to play with cities like urban planners? Here are the games you…
Games that architects should play for inspiration: Journey, Gris, and Outer Wilds
We always look for something that will inspire us. That one thing will give us…
Environmental storytelling of Scorn: A world through Hans Ruedi Giger’s eyes
Birth, death, anatomy. When we start to talk about Hans Ruedi Giger, those three words…
Architectural visualization by using game engines
What if we told you that we could make better visuals, not just realistic but…