Topology-Based Modelling With Blender

The workshop will use Blender with the Tissue add-on in to combine the flexibility of mesh modelling with different tessellation strategies of Tissue, to explain the correlation between mesh-topology and tessellation strategies to create complex parametric models.

For more information, please visit: Topology-Based Modelling With Blender / Studio Alessandro Zomparelli

  • Seats Available: 50
  • Date: June 17 – 18, 2023
  • Schedule: Saturday and Sunday
  • Time: 11:00 GMT - 15:00 GMT
  • Tutors: Alessandro Zomparelli

The workshop will use Blender with the Tissue add-on in to combine the flexibility of mesh modelling with different tessellation strategies of Tissue, to explain the correlation between mesh-topology and tessellation strategies to create complex parametric models.

For more information, please visit: Topology-Based Modelling With Blender / Studio Alessandro Zomparelli







Topic:

Topology-Based Modelling With Blender


Time:

June 17 – 18, 2023


Location:

Zoom


Format:

Online


Total Sessions:

2 Sessions


Total Hours:

8 Hours


Workshop Type:

Workshop


Registration Deadline:

June 16, 2023


Seats Avalaible:

50


General Registration:

125


Early-Bird Registration:

105


On-demand Recordings:

135


Organized by:

PAACADEMY


Software:

Blender

Alessandro Zomparelli

Alessandro Zomparelli is a computational designer and his background in Engineering and Architectural fields drove him to explore the opportunities of 3D printing technologies at different scales, from architecture to the human body. Since 2011, he has been a member of Co-de-iT, contributing to the Reefs project, and has taught numerous international computational design workshops. In 2022 he co-founded MHOX a generative design studio with a focus on body extensions exploring the blurred boundary between body and design and creating both fashion and medical products. Between 2016-2020, he taught at the Academy of Fine Arts in Bologna and Istituto Marangoni in Milan. From 2020-2023, he joined the CREATE group as a research fellow, focusing on architectural geometry and digital fabrication. Known for developing open-source Blender add-ons like Tissue, aimed at simplifying computational design workflows, he is currently collaborating on different computational-design projects from architecture to wearable products and teaching in several international programs.

Pre-session

1
Introduction to the workshop

First Day

1
First Session
2
Second Session

Second Day

1
Third Session
2
Fourth Session

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