Meta-Fluid Studio 2.0

After the successful launch of the “META-Fluid Studio” workshop with fantastic results from the students, requests for the second iteration of this studio arise. The “META-Fluid Studio 2.0” takes another step to unlock the potential of Fluid Design with the Maya software to develop cyber-urban environments in virtual cities.
- Seats Available: 30
- Date: November 13, 2022 - January 8, 2023
- Schedule: Sundays
- Time: 16:00 - 20:00 GMT
- Tutors: Mariana Cabugueira
After the successful launch of the “META-Fluid Studio” workshop with fantastic results from the students, requests for the second iteration of this studio arise. The “META-Fluid Studio 2.0” takes another step to unlock the potential of Fluid Design with the Maya software to develop cyber-urban environments in virtual cities.

About the studio:
The Meta-Fluid Studio explores the quality and power of Fluid Design to conceive cyber-urban environments in virtual cities. The goal is to create a free-standing virtual city designed by 30 different designers teamed up in 3s. For this studio, some teams will create meta-archi typologies, and some designers will join skills to create a ‘meta-urban’ base. Combined they will create a free-standing, fluid virtual urban field and prove the Multi-Author Urban Design to be the directionality for the future of virtual cities.
During this studio, the designers will get acquainted with the 3d modeling software Autodesk Maya – the number one software for Fluid Architecture in the current real-life scenario – and Unreal Engine for the immersive experience of their designs.
For the Meta-Fluid Studio, virtual environments are as real as Physical environments. Together they strengthen the fluid experience of space and push the boundaries of Fluid Design in Architecture.
Meta Archi-Typologies: Event Spaces; NFT exhibitions; Crypto Markets; Concert Stages; Sports Stadium; Lice Streamed Arenas / Fashion walk-ways/ Entertainment and nigh-life.
Meta-urban Typologies: Master planners; vertical and horizontal voided buildings; water and green ration; multi-layers of urban circulation.
Program:
Week 1 – Sunday, November 13th:
Introduction
Basic modeling in Maya
Archi-typologies and urban techniques
Week 2 – Sunday, November 20th:
Creation of teams
Continuation of Maya modeling Typologies and Urban fields
Brief and meet the teams
Week 3 – Sunday, November 27th:
Maya modeling Typologies and Urban fields
Projects review
Week 4 – Sunday, December 11th:
Unreal basic interface with Maya
Projects review
Week 5 – Sunday, December 18th:
Unreal and experience of space
Projects Review
Week 6 – Tuesday, December 27th:
Combine the final scene
Project Reviews
Week 7 – Sunday, January 8th:
Final Presentation
Topic:
Meta-Fluid Studio 2.0
Time:
November 13, 2022 - January 8, 2023
Location:
Zoom
Format:
Online
Total Sessions:
6 + 1 Sessions
Total Hours:
28 Hours
Workshop Type:
Project-Based Studio Workshop
Registration Deadline:
October 29, 2022
Seats Avalaible:
30
General Registration:
€500 EUR
Early-Bird Registration:
€425 (15% discount for the first 10 seats)
On-demand Recordings:
€600
Organized by:
PAACADEMY
Software:
Autodesk Maya + Unreal Engine
Mariana Cabugueira
MARIANA CABUGUEIRA is a Portuguese architect and urban designer working as a senior architectural designer at Zaha Hadid Architects. She also teaches at the Architectural Association DRL in London and conducts live workshops, talks, and webinars with students worldwide.
After graduating from the School of Architecture in Lisbon and the Politecnico di Milano, she traveled to London to study design and technology at the Architectural Association School’s Postgraduate course: Design Research Laboratory (DRL) (AA).
Parametric Design, Generative Design, Digital Design, and Robotic Fabrication are some of her research interests. Her final proposal envisions a cluster of structures in the heart of London that are dramatically diverse but physiologically related.
Mariana graduated from the AA School in 2017 and joined Zaha Hadid Architects. Since then, she has been a member of the Competition Cluster, where she is in charge of the Office’s High-End Design projects. She was a member of the Design Team for award-winning projects such as Navi Mumbai Airport, Western Sydney Airport, Chongqing Terminal 3b, Beijing Exhibition Center, and, most recently, Shenzhen Tower C.
