Architectural Follies / Studio Erick Carcamo

Topic: Architectural Follies
Time: 15th March – 8th April 2021
Location: ZOOM hosted by PA
Format: Online
Total Sessions: 8 Sessions
Total Hours: 32 Hours
Workshop Type: Online project-based studio
Registration Deadline: 10th March 2021
Seats Available: 30 Seats
Fee: €300 EURO
First 10 Seats: €250 EURO (15% Discount for the first 10 seats) (Closed)
Organized By: PAACADEMY
Studio: Studio Erick Carcamo
Tutor: Erick Carcamo

Course Introduction:

In this course of Architectural Follies, you will be designing a pavilion using the various computational design methods, morphological and geometrical strengthening techniques addressing building systems.

The purpose of this assignment is to introduce you to alternative ways in which the articulation of digital geometry, digital materiality, and human activities define a relationship between site, space, and program. This necessitates a logic between morphological, geometric, and material characteristics of the structure, program, and environmental performance. The notion of performance will be understood as the integrated task of producing form and structure.

This class intends to engage design strategies that would allow for the further manipulation of the building enclosure by assuming a thickened poche, one that will add a solid sense to the building mass. As a way of moving away from thin, continuous surfaces, we will investigate techniques that deal with structure, mass, volume, material, color, and animation.
Course Objectives:

This class will be organized into two combined parts: tutorials and theory lectures. By mixing the highly specific realm of software tutorials and the more expansive cultural framework, students will be asked to articulate their design processes in both manners, by achieving high expertise in the tools and by understanding the role of those tools within the culture of architecture at large.

In current times it is expected that contemporary architects have the highest degree of expertise in a large array of tools and technologies, there is no doubt that technology has revolutionized the way we design nowadays, but at the same time, students must engage both technology and theory in a way that coherent thinking goes through all design processes, instead of merely relying on rule-based systems that only follow steps instead of ideas.

  • Objective 1: To investigate novel forms of tectonics by means of 3D computational design modeling.
  • Objective 2: To expand on the notion of color beyond the metaphoric or banal.
  • Objective 3: To develop advanced technical skills within contemporary software (Autodesk MAYA & RHINO).
  • Objective 4: To understand the genealogy of an architectural problem.

What is folly:

The folly is an architectural form that grew out of well-manicured landscapes in 18th-century Europe. 

Typically, follies were created primarily as forms of decoration, and often served no functional purpose. A lot of their designs were purely sculptural, or even out of place within their context; their scale and proportions were arbitrary. Yet despite classicizing and orientalizing themes, despite attempts to make these structures appear to be from “other” places or “other” realities, traditional vegetated follies were symptomatic of the time and place in which they were made. Many of these structures evoked architecture of the past, while many suggested could suggest timeless origins. Some could also be designed to appear as though miraculously preserved, others were built as ruins.

Ironically, these idiosyncratic structures have become referents for contemporary follies. Yet the role of follies has transformed along with the philosophies held by those who create them.

In this Design Studio, we will create a project taking on different approaches towards this folly legacy, with varying degrees of loyalty towards tradition. All will take inspiration from individual aesthetics within a garden or urban landscape, yet some projects may deny the possibility of a structure with purely a decorative role. Collectively, they will embrace the ability of architecture to create, so the discussions of beauty, grotesque, whimsy, and parametric can be placed in a contemporary architectural setting.

Important Notes:

  • Studio Erick Carcamo by PAACADEMY will start on 15th March on Monday at 16:00 UTC and will continue each Monday and Thursday till the last session on 8th April.
  • Start date: Monday, 15th March 2021
  • End date: Thursday, 8th April 2021
  • Total sessions: 8 Sessions
  • Weekly schedule: Each Monday & Thursday
  • Daily schedule: 16:00 – 20:00 UTC (4 hours each session)
  • Each session and the entire studio will be recorded and videos will be available for participants just a day after the class.
  • The studio has limited seats. Tickets are non-transferable & non-refundable. Please read before you purchase.

Tutor:

Erick Carcamo (SCI_Arc, GSAPP, Penn Design, Cal Poly LA Metro)

Principal and co-founder – As an educator and designer, Erick has been in pursuit of innovation and technology in the field of architectural thinking and teaching processes; his expertise, expanding his graduate thesis at GSAPP, is based on researching digital experimental techniques and strategic thinking for the manipulation of Form in design, which he uses these design abilities in the services of thoroughly generating spatial and organizational issues central to architecture. Born in El Salvador, Erick holds a master’s degree in Advanced Architectural Design from Columbia University, GSAPP, and a bachelor’s degree from The Southern California Institute of Architecture, SCI_Arc.

PA Talks 38 – Erick Carcamo

Watch Erick Carcamo talking about the studio and Architectural Follies

Topic: Architectural Follies
Time: 15th March – 8th April 2021
Location: ZOOM hosted by PA
Format: Online
Total Sessions: 8 Sessions
Total Hours: 32 Hours
Workshop Type: Online project based studio
Registration Deadline: 10th March 2021
Seats Available: 30 Seats
Fee: €300 EURO
First 10 Seats: €250 EURO (15% Discount for the first 10 seats) (Closed)
Organized By: PAACADEMY
Studio: Studio Erick Carcamo
Tutor: Erick Carcamo

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PA Talks 33 – Daniel Arsham

In this episode of PA Talks, the American artist Daniel Arsham discussed his works in sculpture, architecture, drawing, and films. His multidisciplinary art combines art, architecture, and performance. Raised in Miami, Florida, Arsham was just 12 when Hurricane Andrew destroyed his home which continues to be a theme in his work. He attended the Design and Architecture High School and was awarded a full scholarship to The Cooper Union in New York City.  

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DOMKAPA Presents a Unique Showroom Experience

Domkapa is proud to present a new showroom experience inspired by nature and its rich materials, shapes, and contours. Domkapa is bringing this unique vibe to a museum-like showroom that everyone can visit and enjoy from their homes.

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Yearly Showcases

Yearly in January, Domkapa presents its showcases. They include Domkapa’s new collection, bestsellers, and new trends. The presentation process takes part in the Maison et Objet design show, in Paris. Due to the pandemic, Domkapa had to reinvent itself. Above all, Domkapa had to do it without losing anything in its essence. For this very reason we have created The Showroom Experience.

360º Virtual Tour

The Showroom Experience allows anyone to get a 360º virtual tour to Domkapa’s showroom. In this showroom, people can discover Domkapa’s most-wanted pieces. Furthermore, you can elevate your idea of interior design projects to a higher level by discovering new designs.

A Unique Experience

Visitors are given the chance to have a closer look at the production process with the special area reserved by Domkapa. The aim of this reservation was to make the experience a truly unique one. At this part, visitors will see how Domkapa’s products are made with hands. The handmade nature of the process allows customization for any project. A great way to blend characteristics of Domkapa’s clients into their brands by making them feel more included through the entire process. All the way from production to the stores.

More About the Showroom

Domkapa’s showroom includes two living room sets besides two bedrooms ambiances. This combination indeed aims to inspire visitors for residential projects. Visitors who are interested in contract and hospitality projects can visit the bar and lounge area in addition to the other parts. With over 30 products, you will also find a world of stunning contemporary designs. Also, Nature elements will be the inspiration source for your design projects.

Moreover, Domkapa’s 2021 collection has four new pieces. The pieces featured on the Showroom Experience are: two new armchairs (Edison and Miller), one new bed (Helen), and one new sofa (Chloe). This collection is handmade by artisans in the North of Portugal, too. -Just like other Domkapa products.- Customization in dimensions, shapes as well as materials, and finishes to fit your project the best way possible are available for these products.

Last But not Least

Along with the new collection, on The Showroom Experience, you will also discover Domkapa’s new catalogue. It is full of great inspiration and all the technical information you need from each piece to put them in your project. An outstanding working tool for all design and architecture professionals.

To see more about the brand and The Showroom Experience visit: https://domkapa.pt/en/showroom-experience/

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PA Talks 32 – DesignMorphine – Webinars 2

In this episode of the PA Talks series, the prolific master tutors of the upcoming webinar by DesignMorphine – Chantal Matar, Radul Shishkov, Keyur Mistry & Mateusz Zwierzycki are in conversation with PA. They exclusively cover a wide range of topics – Bionic Articulations, Contorted Compositions, Kinetic Correlations & Scripted Synergies for the webinar.

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PA Talks 31 – Chad Oppenheim

Tune into an insightful discussion in the PA Talks series with Chad Oppenheim, Miami-based architect and founder of Oppenheim Architecture on his prolific works. Oppenheim works have been praised for their ability to transform the prosaic into the poetic. Through passion and sensitivity towards man and nature, Oppenheim creates monumental yet silent architecture that elicits a site’s inherent power.

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Suzhou Bay Cultural Center Weaved by Christian de Portzamparc

Suzhou Bay Cultural Center

The Suzhou Bay Cultural Center skillfully weaves an iconic web on the shores of Lake Tai. Christian de Portzamparc discovered the deserted plain in 2013. Subsequently, as a series of emblematic projects initiated by Wujiang Lakefront Masterplan, he built a unique structure. Also as an appreciation for the future city plan. The Suzhou Bay Cultural Center’s design locks into a grid of streets and avenues bordering a central pedestrian axis streaming towards the lake. The pedestrian axis and the great lake interweaved to form the site. Then on either side of the axis, embeds the cultural center.

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Suzhou Bay Cultural Center Suzhou Bay Cultural Center Suzhou Bay Cultural Center

Spatial Segregation for the Suzhou Bay Cultural Center

The program indeed imbibes the music and performance halls on one side of the axis. Along with museums and pedagogical places abutting the other side. Two wings soar at the arrival of the pedestrian axis on the lake. Christian connected the two wings on the roof to instigate the central place. Moreover, a wide opening yells into the sky in the form of an arch. The structure marks a distinct slash from afar on the pedestrian axis.

Suzhou Bay Cultural Center Suzhou Bay Cultural Center Suzhou Bay Cultural Center

The cultural center incorporates a 1,600-seat opera house, a 600-seat modular hall, two museums, an exhibition center, a convention center, cafes, restaurants, cinemas, and shopping malls, on a total surface area of 215,000 m² distributed along the south and north urban axis.

Suzhou Bay Cultural Center Suzhou Bay Cultural Center

The Twisted Ribbon

A band of long ribbon winds, curls and twists up, channeling from one wing to another over the roof and facade wall. The design forms an “eight” figure knotting the pedestrian axis, suspended 40 meters framing the lake’s visual drama. The two ribbon loops encompass the esplanade where the pedestrian axis joins the lake. Furthermore, the central place opens to numerous cultural facilities banqueted in the two wings, facing north and south.

Suzhou Bay Cultural Center Suzhou Bay Cultural Center Suzhou Bay Cultural Center Suzhou Bay Cultural Center

The Two Wings

The North wing simultaneously enters into the enormous lobby gallery, which leads to the theatre-opera house and the Chinese opera. Therefore you ascend from this gallery, it follows to the music conservatory and the 360° cinema. The esplanade’s south divides the wing into two buildings: a history museum and a city museum with educational spots, and a conference and ceremonial center.

The center vibes a new landscape by serenading the water, sky, and the city in a play of iridescent reflections. The metallic ribbon made of steel and aluminum spans over 500 meters. From the urban axis, the ballet of the ribbon observes curves and counter-curves. The intricate lines rise, shelter, and frame the sky, reminiscing the traditional theatre’s ribbons in Suzhou. Additionally, the visitors access the ballet as a walkway where the ribbon enables one to see the whole city and the lake.

Suzhou Bay Cultural Center Suzhou Bay Cultural Center

The wings linked in eight by the ribbon represent duality in movement, in the form of alternating Ying and Yang. It also undertakes the theme of möbius strip for the International Congress Center in Nara, Japan, and other public spaces. Such as ribbon arches for Luanda (Uganda Cultural Center) and Nanking (competition for the Jiangsu Grand Theatre, China).

Suzhou Bay Cultural Center

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Eco-Parametric Structures / Studio Mamou-Mani

Time: 2nd March – 6th April 2021
Location: ZOOM hosted by PA
Format: Online
Duration: 6 Sessions
Total Hours: 24 Hours
Topic: ECO-PARAMETRIC STRUCTURES
Workshop Type: Online Workshop
Registration Deadline: 25th February 2021
Seats Available: 30 Seats
Organized By: PAACADEMY
Studio: Studio Mamou-Mani
Tutor: Arthur Mamou-Mani & Team

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  • Note: The studio workshop has been ended. You can register and watch the videos.

A look at all forms of wood for construction and how to develop parametric, modular, and environmental architectural systems. 6-week long project-based online studio by PAACADEMY with Studio Mamou-Mani.

Watch PATalks 37 with the instructor, Arthur Mamou-Mani

Syllabus

In the course we will be looking at all forms of wood for construction and how to develop parametric, modular and environmental architectural systems.

From timber to plywood we will study how to develop systems of struts, nodes and surfaces responding to environmental and structural and programmatic factors.

We will learn about lattices, assembly sequences, digital fabrication as well as extracting information from a complex parametric model to create unique and adaptable projects, maximizing inexpensive materials into realistic and exciting architectural projects.

We will look at bottom-up design, and how to grow modular systems through creating and learning from matrices of parametric variations.

We will study the history of algorithmic and parametric design, how it enables the collaborative development of holistic systems and reproduces natural processes for environmental design.

More importantly, we will learn how to let our emotions guide us through this mathematical process.

Draft schedule: activities and faculty

  1. Intro to parametric and timber design techniques
  2. Rhino+grasshopper, geometry fundamentals
  3. Grasshopper intermediate, complex data trees and integrating digital fabrication 4. Grasshopper advanced, using plugins such as kangaroo, weaverbird, hoopsnake, octopus, karamba, parakeet to create fully integrated models using timber.
  4. Workshop, creating parametric matrices, both digitally and physically
  5. Project development iterating and developing timber structure.
  6. Final presentations

Software requirements

Rhinoceros 6.0. Or 7 The 90-day trial version can be downloaded from the website www.rhino3d.com/eval.html

Adobe Suite (Premiere, Adobe After Effects, Adobe Illustrator, Photoshop, InDesign). The 30-day trial version of Adobe Products can be downloaded from the website www.adobe.com/downloads.html.

Exercises  

We will be doing regular software workshops and you will be asked to produce portfolio pages including drawings, diagrams, renders, and well as video captures of your parametric systems. These will be used as learning tools but also to help illustrate your progress. You will be asked to produce matrix drawings and models showing variations of your systems in relation to the parameters used.

Deliverables

Every student will need to keep a portfolio and produce videos of their work towards the final presentation. The work will be divided into the following parts:

  1. Research into timber structures, struts and nodes
  2. Research into geometrical 2d and 3d lattices, model making
  3. Implementing first research into a parametric model
  4. Informing models with reality
  5. Creating physical and digital matrices of parametric models
  6. Implementing learnings from matrix to suggested different spatial applications
  7. Final presentations

Eco-Parametric Structures:
With and Beside Measure: Parametric Symmetry

I often wonder if our lack of understanding of the symmetry groups often led us to uninspiring grids or uncontrolled complexity.
In this workshop, we will start with simplicity and build up complexity together.

We will look at the granular and apply symmetry to create crystalline and biophilic architectural systems. From circles, splines, and vectors, we will use reflection, rotations, rotoreflection, and double rotation.
From the struts to the plane and the node, we will explore lattice-like structures and their relationship to external and internal parameters. We will let them grow and test them both digitally and physically with simple models, building the complexity from the bottom-up.  
We will be using Mirrorlab, Rhino 7, and Grasshopper to create matrices of options. We will document our complexity like gardeners and display all possibilities.

This is an applied workshop, we will learn through involvement, so expect homework! You will work in groups of 5 to distribute the tasks and produce a more complete project.

  • Week 1: 3 hours long lecture + 1 hour GH/mirror lab intro
  • Week 2: 1 hour long lecture + 2 hour Presentation from students + 1 hour GH Class
  • Week 3: 2 hour Presentation from students + 2 hours GH Class
  • Week 4: 2 hour Presentation from students + 2 hours GH Class
  • Week 5: 2 hour Presentation from students + 2 hours GH Class
  • Week 6: 4 hours presentations from students in front of jurors.

Important Notes:

  • Studio Mamou-Mani by PAACADEMY will start on 2nd March on Tuesday at 14:00 UTC and will continue each Tuesday till the last session on 6th April.
  • Start date: Tuesday, 2nd March 2021
  • End date: Tuesday, 6th April 2021
  • Total sessions: 6 Sessions
  • Daily schedule: 14:00 – 18:00 UTC (4 hours each session)
  • Each session and the entire studio will be recorded and videos will be available for participants just a day after the class.

Time: 2nd March – 6th April 2021
Location: ZOOM hosted by PA
Format: Online
Duration: 6 Sessions
Total Hours: 24 Hours
Topic: ECO-PARAMETRIC STRUCTURE
Workshop Type: Online Workshop
Registration Deadline: 25th February 2021
Seats Available: 30 Seats
Organized By: PAACADEMY
Studio: Studio Mamou-Mani
Tutor: Arthur Mamou-Mani & Team

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Computational Design: NEXT 4.0

Topic: COMPUTATIONAL DESIGN: NEXT 4.0
Time: 17th & 18th April 2021, Saturday and Sunday
Day 1 Starts: 17th April, 12:00 GMT
Day 1 Ends: 17th April, 20:30 GMT
Day 2 Starts: 18th April, 12:00 GMT
Day 2 Ends: 18th April, 20:30 GMT
Where: ZOOM hosted by PA
Duration: Two Days Conference
Format: Online
Total Hours: 17 Hours
Speakers: Arturo Tedeschi, Hamid Hassanzadeh, Michael Pryor, Sushant Verma
Collaborators: PA, A>T, DesignMorphine, rat[LAB]EDUCATION
Early-bird Registration: €48 (Till 11:59 GMT, 20th March 2021) (Closed)
General Registration: €58

[maxbutton id=”6″ url=”https://parametric-architecture.com/product/computational-design-next-4-0/” ]

THE PAST, PRESENT & FUTURE: An Online Interactive Conference with global frontiers.
Two-Day Online Conference with Live Presentations, Tutorials, Interactive Sessions, Live Mentorship & Panel Discussions.
A collaborative initiative by ParametricArchitecture (PA) with rat[LAB]EDUCATION, DesignMorphine, A>T

Computational Design: NEXT is a collaborative initiative by some of the global frontiers of Computational Design to open up an Online Learning platform as a comprehensive ONLINE CONFERENCE comprising of discussions, dialogues, tutorials, and mentorship to a global audience through thought-provoking and meaningful dialogues curated by ParametricArchitecture (PA), one of the leading media platforms focussing on Computational Design and its various subsets.

After a successful round of CD Next 1.0, 2.0 & 3.0, Computational Design: NEXT 4.0 takes another step to delve into new-age design technologies by global advocates of technology and is scheduled to take place on 17-18 April 2021 (Saturday & Sunday) as a 2-day conference with workshops, panel discussions, tech demonstrations, and discussions.

When:

17th & 18th April 2021 (Saturday & Sunday)

Where:

ZOOM, hosted by PA

Programme Outline for Computational Design: NEXT 4.0

Day 01: Saturday, 17th April 2021

[Time Zone: GMT]
All sessions / tracks are led by the following panellists, unless specified otherwise:
– Hamid Hassanzadeh (Turkey/Iran) – Founder & Editor in Chief, Parametric Architecture)
– Sushant Verma (India) – Co-founder & Design Head, rat[LAB] Studio
– Arturo Tedeschi (Italy) – Founder Architect & Computational Designer, A>T
– Michael Pryor (USA) – Design Director & Computational Designer, DesignMorphine

Welcome Note & Set-up

12:00 PM – 12:15 PM GMT

Track 01:

Introduction to Computational Design: NEXT 4.0 : Setting Up Conference Theme & Context (Individual Presentation)
12:15 – 13:15 GMT
Duration – 60 Minutes

  • 15 Minutes presentations by each of the panellists

Guest Speaker 1: Mauro Porcini (Interview with Arturo Tedeschi)
13:00 – 14:00 GMT
Duration – 60 Minutes

  • An Exclusive interview with Mauro Porcini (Chief Design Officer at PepsiCo)
  • Q&A + Interaction with Moderator

Break time for 15 minutes.

Workshop 1: Kristýna Uhrová – Rhino + Monoceros
14:15 – 15:45 GMT
Duration – 90 Minutes

  • Introduction to Monoceros – A discrete assembly plugin for Grasshopper powered by Wave Function Collapse / by Kristýna Uhrová from Subdigital.

Break time for 15 minutes.

Track 02:

Guest Speaker 2: Fulvio Wirz – (Interview with Arturo)
16:00 – 17:00 GMT
Duration – 60 Minutes

  • An Exclusive interview with Fulvio Wirz
  • Q&A + Interaction with Moderator

Guest Speaker 3: Mollie Claypool (Lecture + Q&A)
17:00 – 18:00 GMT
Duration – 60 Minutes 

  • A presentation of works by an eminent design professional showcasing a journey of integration of technology in design.
  • Q&A + Interaction with Moderator

Break time for 15 minutes.

Workshop 2: Edwin Hernández – Grasshopper 3D (ShapeDiver)
18:15 – 19:45 GMT
Duration – 90 Minutes 

  • Demonstrative workshop on Grasshopper plugin (ShapeDiver) by Edwin Hernández.

Break time for 15 minutes.

Guest Speaker 4: Suryansh Chandra (Lecture + Q&A)
20:00 – 21:00 GMT
Duration – 60 Minutes

  • Presentation about Automata which is bringing the next revolution in manufacturing by making robotic automation simple and affordable.
  • Q&A + Interaction with Moderator

End of Day 1: Endnote By Hamid Hassanzadeh
21:00 – 21:15 GMT
Duration – 15 minutes

Day 2: Sunday, 18th April 2021

Track 03:

Welcome Note & Set-up
12:00 PM – 12:15 PM GMT

Guest Speaker 5: Cameron Newnham (Fologram) (Lecture + Q&A)
12:15 – 13:15 GMT
Duration –  60 Minutes

  • A presentation about Fologram, a design research practice and technology startup building a platform for designing and making in mixed reality.
  • Showcase of works
  • Q&A + Interaction with Moderator

Guest Speaker 6: Nathan Miller – (Lecture + Q&A)
13:15 – 14:15 GMT
Duration –  60
Minutes

  • Presentation of works related to building new tools and the evolution our toolkit at Proving Ground – from free tools, to open source contributions, to commercial plugins
  • Showcase of works
  • Q&A + Interaction with Moderator

Break time for 15 minutes.

Workshop 3: Ayoub Ahmad – Grasshopper 3D (Plug-ins) + Cinema 4D
14:30 – 16:00 GMT
Duration – 90 Minutes

  • Going through the design process to achieve a conceptual skyscraper design
  • Using: Cinema4D polygonal and volume modeling techniques, Rhino3D, and Grasshopper  “Pufferfish” & “lunchbox” Plugins
  • Q&A + Interaction with Moderator

Break time for 15 minutes.

Track 04:

Guest Speaker 7: Vincenzo Reale – (Lecture + Q&A)
16:15 – 17:15 GMT
Duration – 60 Minutes

  • An overview of his works as an architect and structural engineer at Arup
  • Q&A + Interaction with Moderator

Guest Speaker 8: Brian Ringley – Boston Dynamics / (Lecture + Q&A)
17:15 – 18:15 GMT
Duration – 60 Minutes

  • Presentation of his works as a construction technologist at Boston Dynamics where he promotes new value-add autonomous capabilities for construction project delivery and works to expand the construction application ecosystem with the Spot SDK.
  • Q&A + Interaction with Moderator

Break time for 15 minutes.

Guest Speaker 9: Soomeen Hahm – (Lecture + Q&A)
18:30 – 19:30 GMT
Duration – 60 Minutes

  • Presentation of works on generative and algorithmic design using computer coding, and her latest research which is centered around AR/VR, wearable machines, and human computer interaction.
  • Q&A + Interaction with Moderator

End of Day 2: Vote of thanks by organizers & speakers
19:30 – 20:00 GMT
Duration – 30 Minutes

Important notes:

  • The entire conference will be recorded and videos will be available for participants just a day after the conference.
  • Tickets are non-refundable and non-transferable. Please read before you register.
  • You can pay the fee in ETH crypto. For more information please contact us at [email protected] €58 = 0.036 ETH
  • We will send the ZOOM link just a week before the conference starts.

Guest Speakers:

Brian Ringley (Boston Dynamics)

Brian Ringley to lecture at the Computational Design: NEXT 4.0 conference. Brian is a construction technologist at Boston Dynamics where he promotes new value-add autonomous capabilities for construction project delivery and works to expand the construction application ecosystem with the Spot SDK.

Prior to Boston Dynamics, he was a Senior Construction Automation Researcher at WeWork where he managed the construction robotics research program and contributed to initiatives in design automation, unitized prefabrication, and construction site progress monitoring. He has also taught architecture courses for many years, most recently at Pratt GAUD where he led seminars in computational fabrication and industrial robotic automation for industrialized construction.

Soomeen Hahm

Soomeen Hahm to lecture at the CD NEXT 4.0 conference, the world’s most famous Computational Design event by far. Soomeen is the founder of the SoomeenHahm Design Ltd, a design faculty and robotic researcher at the Southern California Institute of Architecture (SCI-Arc).

Interested in looking at the ecology of computational power, technology and human intuition, looking at how this collaboration impacts on the design industry and physical environment, lately the office has been focusing on the use of Augmentation (ie AR/VR/wearables) to invoke immersive experiences of users and builders of our future cities.

Ayoub Ahmad

Ayoub Ahmad to teach a computational workflow at CD NEXT 4.0 conference. Ayoub is a Dubai based architect and designer whose interests are in exploring the ability to connect various design software workflows with computational strategies and parametric modeling in order to facilitate design projects complexities.

Kristýna Uhrová (Subdigital)

Kristýna Uhrová to teach a Monoceros plugin workshop at CD NEXT 4.0 conference. Kristýna Uhrová is an architect and designer creating physical solutions for digital design. With interest in experimental and conceptual architecture, connecting architecture, design, spatial installations, and scenography. A graduate from the Faculty of Architecture at Brno University of Technology, where in 2019 she completed her studies and is currently an assistant consultant for Jiří Uran Vítek at Institute of Experimental Architecture. She is involved in academic projects, publishes, and contributes to the contemporary architectural community, leads workshops on computational design and architecture.

In 2019 she also joined the studio Subdigital, a team of architects, designers and programmers with focus on innovation, generative and parametric architecture and design, research, software development and creation of interactive art installations. At studio Subdigital originated The project Monoceros, a plug-in for Grasshopper developed by Ján Toth and Ján Pernecký and the rest of the contributors of Subdigital team.

The work of Kristýna Uhrová is now focused on its ongoing growth and its application in architectural and designer practice. The project Monoceros is an adaptation of the mathematical method / algorithm, Wave Function Collapse (WFC). It fills an entire segment of space with repeating prefab elements, while making sure they connect to each other properly and organize according to given rules. Unlike other aggregation methods, it inherently creates interwoven rhizomatic structures.

She is inspired with such discrete aggregation methods, the ability to precisely control complex patterns of spaces, and together with her colleagues in Subdigital strives to apply The Project Monoceros in order to bring novel designing and fabrication methods to the 21st century creative, architectural industry.

Cameron Newnham (Fologram)

Cameron Newnham to lecture at the CD NEXT 4.0 conference. Cameron Newnham is co-founder and CTO of Fologram where he leads the development of mixed reality software solutions for the design and construction industry. Fologram’s design practice has been internationally awarded, most recently for the design and construction of the Tallinn Architecture Biennial Installation Competition.

Fologram’s clients include leading universities, multinational architectural firms, industrial designers, engineers and artists who are building mixed reality applications for full scale construction, public art, architectural fabrication, sculpture, automotive design and cyber-physical visualisation systems.

Vincenzo Reale

Vincenzo Reale to lecture at CD NEXT 4.0 conference. Vincenzo is a chartered structural engineer (ICE) and architect (ARB). He currently holds the position of the senior structural engineer in the Specialist Technology + Research group in Arup in London. Here, as part of a multi-disciplinary team, he has gained experience in a wide range of projects with internationally awarded architects.

Concurrently with his professional work he has also held several academic positions, teaching at the Architectural Association, Imperial College, Bartlett School of Architecture and Arup University. His works and collaborations have been exhibited worldwide, notably at the Venice Biennale of Architecture, Royal Academy of Arts and Design Museum in London.

Mauro Porcini

Mauro Porcini to lecture at CD NEXT 4.0 conference. Mauro joined PepsiCo in 2012 as its first ever Chief Design Officer. In this newly created position, Mauro is infusing design thinking into PepsiCo’s culture and is leading a new approach to innovation by design.

His focus extends from physical to virtual expressions of the brands, including product, packaging, events, advertising, fashion and art collaborations, retail activation, architecture, and digital media.

Nathan Miller

Nathan Miller to lecture at the CD NEXT 4.0 conference. Nathan is the founder of PROVING GROUND – a digital design agency that enables digital transformation through data-driven solutions for architects, engineers, builders, and owners. Nate has worked with some of the most reputable organizations in the building industry to create strategies and software that connect builders with data to realize value and performance.

Nate has personally authored numerous free and open source tools that are widely used by professionals and researchers with the aim of improving designer productivity. Nate is presently overseeing the development of three new commercial plugins for streamlining the digital design workflow: Conveyor, Semantic, and Tracer.

Mollie Claypool

Mollie Claypool to lecture at the CD NEXT 4.0 conference. Mollie is an architecture theorist focusing on the future of automation in design production and issues around social justice including the future of work, platforms and circular economies. She is Director of Automated Architecture (AUAR), a design and technology consultancy based in Bristol & London.

Edwin Hernandez (ShapeDiver)

ShapeDiver‘s project manager and lead parametric designer, Edwin Hernandez will present a workflow at the CD NEXT 4.0 conference based on the latest features coming to the ShapeDiver plugin. Edwin studied Architecture in Andes University in Bogotá, Colombia, and Computer Animation at the SAE Institute in Melbourne, Australia. While still studying, he started working as a “solopreneur” with clients in Australia and New Zealand, with projects that gave him the opportunity to learn how to use BIM software, parametric design and web coding. 

With this experience he was able to join the ShapeDiver team in Vienna, Austria back in 2017, where he has been challenged with all kinds of projects involving over 15 different industries. Throughout these projects he has learned how to create highly optimized and highly complex parametric models, coding with C#, create custom plugins for Grasshopper and create cloud applications based on Grasshopper.

Suryansh Chandra

Suryansh Chandra to lecture at the CD NEXT 4.0 conference. Suryansh is the co-founder of London-based robotics company Automata, that is striving to democratise robotic automation by building robot arms with user experience, accessibility and purposeful design at their core. Since founding the company in 2015, Suryansh has worn many hats, focusing primarily on hardware design in the earlier days before shifting gears to business development, commercialisation, revenue growth and fundraising.

Suryansh previously worked as Lead Architect within the research group at the world-renowned architecture practice Zaha Hadid Architects, where he was dedicated to the conception, creation and use of advanced technologies in design methods and construction processes. He worked on a number of high-profile projects such as the Youth Olympics City in Nanjing to highly R&D focussed projects such as the Science Museum in London.

Fulvio Wirz

Fulvio Wirz to lecture at the CD NEXT 4.0 conference. Fulvio is an architect and designer, partner at Wirz Architects and currently working as Senior Lecturer at the University of East London as programme leader of the MA in Architecture and Urbanism. He is also head of the Digital Fabrication Lab at UEL (dFUEL).

He is a former associate at Zaha Hadid Architects where he has been responsible for the design of more than 40 projects including cutting-edge buildings and products. Lately, he completed the design of an office in Dubai within the Opus Building designed by the late Zaha Hadid.

Topic: COMPUTATIONAL DESIGN: NEXT 4.0
Time: 17th & 18th April 2021, Saturday and Sunday
Day 1 Starts: 17th April, 12:00 GMT
Day 1 Ends: 17th April, 20:30 GMT
Day 2 Starts: 18th April, 12:00 GMT
Day 2 Ends: 18th April, 20:30 GMT
Where: ZOOM hosted by PA
Duration: Two Days Conference
Format: Online
Total Hours: 17 Hours
Speakers: Arturo Tedeschi, Hamid Hassanzadeh, Michael Pryor, Sushant Verma
Collaborators: PA, A>T, DesignMorphine, rat[LAB]EDUCATION
Early-bird Registration: €48 (Till 11:59 GMT, 20th March 2021) (Closed)
General Registration: €58

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